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《魔法门之英雄无敌7》1.2升级档更新内容介绍攻略(5)

编辑:瑞安网 来源:互联网 发表时间:2015-10-16 15:46 人气 | 查看所有评论

导语:[Fixed] Issues with the tooltips in the quickbar fixed 快速使用栏的浮动提示问题修正; [Improvement] several GUI situations which lead to potential memory issues 一些GUI导致的内存问题; [Fixed] Fixed ri

  [Fixed] Issues with the tooltips in the quickbar fixed

  快速使用栏的浮动提示问题修正;

  [Improvement] several GUI situations which lead to potential memory issues

  一些GUI导致的内存问题;

  [Fixed] Fixed right-click not working in main menu

  主界面右键无效;

  [Fixed] Minimap: Icons are now properly scaled

  小地图上的图标大小比例修正;

  [Fixed] Minimap: Resolved several issues with ships

  小地图上船只的问题修正;

  [Fixed] Minimap: Heroes are now always the highest icons

  英雄的图标现在总会显示在小地图最上层;

  [Fixed] The Governor Tooltip now has proper layout

  城主的悬浮提示可以正确的显示了;

  [Fixed] Text Buttons no longer have pixels where they don`t react

  文本按钮像素越界问题;

  [Fixed] Fixed various lobby settings and displays

  大厅的设置和显示的一些问题;

  [Fixed] [HUD] Title crashes after spamming two keybindings "A" with "H".

  同时按A和H导致的崩溃;

  [Fixed] [HUD] The catapult repair panel overlaps the dialogue between Andras and Kente on Final Map 2.

  终章2投石车的修复操作窗口显示在肯特和安德拉斯的对话窗口上;

  [Fixed] [HUD] Multiple issues present when trying to recruit creatures from Kuwananjaa, on Stronghold 3.

  据点3在Kuwananjaa招兵时的一些问题;

  [Fixed] [HUD] Misspelled word in the description of Soulkey Shard fragment.

  魂匙碎片的介绍的错误拼写;

  [Fixed] [HUD] No units are visible in the "unload caravans" screen.

  在篷车取出窗口上没有兵种的问题;

  [Fixed] [HUD] There is a debug text %stat1 present on the Scroll of Frenzy description.

  癫狂卷轴介绍上的多余debug文本;

  [Fixed] [HUD] The user is able to open the skillwheel for a Hero that was defeated by clicking the level up notification.

  玩家可以通过升级提示(最右侧那里)打开一个已经战败的英雄的技能盘;

  [Fixed] [HUD] The `Merge Armies` window is not affected by the timer.

  合兵窗口现在也会计时;

  [Fixed] [HUD] The Creature portrait contour is smaller for the standard units, in the town recruitment menu.

  在城镇的招募界面,未升级兵种的头像的外廓太小的问题;

  [Fixed] [HUD] The auto combat prompt disappears each time the enemy makes a move.

  (敌方回合?)如果敌人移动,自动战斗结果界面消失的问题;

  [Fixed] [HUD] The players that are on closed slots appear in the Thieves Guild screen.

  盗贼公会的显示问题;

  [Fixed] [HUD][Lobby] The Adventure Map Timer is functional on skirmish against AI.

  大地图的计时器对遭遇战打AI也有用;

  [Fixed] [Menu] Kick button is present in the Duel Hotseat lobby.

  热座对决大厅有踢人按钮;

  [Fixed] [HUD][Lobby] Spectator Mode option is available for the client in the Multiplayer Lobby.

  非主机方的多人大厅有观察模式选项;

  [Fixed] [HUD] Heropedia page acces button is missing for warfare units in Duel Setup lobby.

  军备单位的pedia按钮在对决设置界面消失;

  [Fixed] [HUD] Several Spell Scrolls provided by the Academy custom building Inscriber will have an inconsistency in regards to prices.

  学院卖卷轴的建筑有些卷轴的价格显示和实际不一致;

  [Fixed] [HUD] Town governor tooltip text is too small.

  城主的悬浮提示文字太小;

  [Fixed] [HUD] Sylvan and Academy faction logos appear to have low resolution when viewed from the hero screen.

  在英雄界面森林的学院的种族图标分辨率太低;

  [Fixed] [HUD] Sending a spy on a "Sabotage" action does not trigger any notification. (it′s a sneaky spy…).

  让间谍去破坏不会触发任何提示;

  [Fixed] [HUD] The user can multiply artefacts during a trade between heroes in certain conditions.

  某些情况下英雄间交换宝物时可以复制宝物;

  [Fixed] [HUD] The teleporter icons on the minimap are too big and have a stretched appearance.

  小地图上的传送门图标太大和相关问题;

  [Fixed] [HUD] Debug text "mName" is present for Anastasya in the game log of Necropolis 1.

  亡灵1的游戏信息记录上显示debug文件mName的问题;

  [Fixed] [HUD] Blank hero portrait appears when attacking the Sylvan town on Sylvan 4.

  精灵4攻击森林城镇时显示空白的英雄头像;

  [Fixed] [HUD] Host setting options are not grayed out for the client who joins a duel session.

  当加入某个对决游戏时,某些只有主机才能设置的选项没有灰掉;

  [Fixed] [MENU] Trailer is playing twice when the user double clicks on `Trailer` option from Extras.

  在主界面预告片那里双击会播放预告片两次;

  [Fixed] [HUD] "Level up" is not properly visible on the combat victory/defeat pop up.

  战斗胜利后如果英雄升级,升级的飘浮文本无法正确的显示;

  [Fixed] [HUD] No tooltip information is displayed when the player hovers the mouse over to the hero in the ship (enemy or allied).

  敌方或者同盟的英雄在海上时,右键甩过时没有浮动提示信息;

  [Fixed] [HUD] Incorrect mouse pointer observed in the options menu during combat.

  战斗时选项窗口的鼠标指针问题;

  [Fixed] [HUD] The player is unable to open several menus after visiting a Den of Thieves.

  英雄在访问Den of Thieves后无法打开某些菜单;

  [Fixed] [HUD] On Timber Wars map, the minimap misses some icons in the first turn + wrong order

  在Timber Wars地图,第一回合时小地图缺失一些小图标,以及错误的顺序;

  [Fixed] [HUD] The description of the `Soul Reaver` ability contains a spelling mistake.

  掠魂者技能的说明拼写错误;

  [Fixed] [HUD] Incorrect spelling in the tooltip of the word, `Border` present in the Options menu.

  选项界面,Border的拼写错误;

  [Fixed] GUI - Minimap: All elements can be toggled off, but garrisons.

  小地图关卡的图标无法选择不显示;

  [Fixed] [HUD] Treasure Hunt map is visible when invoked IGM under certain conditions.

  某些情况下,当激活IGM时藏宝图会直接显示出来;

  [Fixed] [HUD] Inconsistency present between the griffin portrait and the dwelling`s icon

  狮鹫的头像和招募建筑显示的不一样;

  [Fixed] [HUD] The player loses creatures when trying to split a stack from his army and inventory with the receive unit panel open.

  某些情况下分兵导致的兵种消失;

  [Fixed] [HUD] The player cannot interact with the Adventure Map / Combat map in the upper left corner of the screen because of the Game Log layer (chat-improvements).

  冒险地图/战斗地图,有结时候玩家无法在左上操作,因为游戏信息记录栏;

  [Fixed] [HUD] Every time End Turn is used , chat window is reset for all users in a multiplayer session.

  当多人游戏结束回合时,所有玩家的聊天窗口重置;

  [Fixed] [HUD] There is an inconsistency between the creatures portraits and the images on the buildings in the Town Hall

  兵种的头像和招募建筑显示的不一样;

  [Fixed] [Menu] A numeric value appears when assigning a shortcut to a navigation key

  设置快捷键时,某些按键(insert之类的)会显示为数字;

  [Fixed] [Menu] The "Continue" button persists on the mission select menu after using the Reset Campaign option.

  重置了战役进度后,主界面上的继续按钮依然存在;

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