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《魔法门之英雄无敌7》1.2升级档更新内容介绍攻略

编辑:瑞安网 来源:互联网 发表时间:2015-10-16 15:46 人气 | 查看所有评论

导语:魔法门之英雄无敌71.2升级档更新内容介绍攻略, 《魔法门之英雄无敌7》是一款回合制战略游戏。新作将提供一个细节更丰富的世界供玩家去探索和征服,还有一个更复杂的经济系统去掌握,更多传奇的怪物去面对。...

  《魔法门之英雄无敌7》目前已经更新至1.2版,那么新版本具体更新了哪些内容?可能大家还不是很了解,下面带来玩家“EvilP”翻译分享的具体更新内容介绍,以供参考。

《魔法门之英雄无敌7》1.2升级档更新内容介绍攻略

  请注意:升级后读档会导致奇怪的问题或者相关BUG未修正。

  战役部分 - Campaign & Walkthrough

  全部,General

  [Fixed] The AI heroes may remain stuck in front of their town blocking the human player from attacking the town or the heroes. This could happen on various maPS/locations and should be fixed.

  AI英雄会卡在自家城镇门口导致玩家无法进攻AI的城镇或英雄问题;

  [Fixed] Solving two quests at once will not block the quest flow anymore. This lead tvarious potential blockers, especially on Necropolis 2.

  同时完成两个任务会导致任务卡住,尤其是亡灵第二关;

  学院第2关,Academy 2

  [Fixed] An issue that the player can`t complete the map, after choosing the "fight again" option at the Jadwa encounter.

  玩家在和嘉德娃战斗后,选择重新战斗会导致本关无法完成;

  [Fixed] An issue with enemy AI hiding in the sanctuary.

  AI英雄会一直躲在修道院导致任务无法完成;

  学院第3关,Academy 3

  [Fixed] A potential blocker related tsecondary heroes (aka not Hisham) being used for the final fight.

  使用副英雄进行最后一场战斗会导致任务无法完成;

  [Fixed] If a secondary herpicks up the "Flower of Dolor" the map can be bugged.

  副英雄拾取哀伤之花会导致游戏出现bug;

  [Fixed] The Tear of Asha is not placed at the exact spot indicated by the Treasure Map.

  亚莎之泪并没有在藏宝图显示的位置上;

  学院第4关,Academy 4

  [Fixed] If a secondary herpicks up the "Flower of Dolor" the map can be bugged.

  副英雄拾取哀伤之花会导致游戏出现bug;

  地牢第四关,Dungeon 4

  [Fixed] Light effect changes abruptly if the player navigates through the surface area using arrow keys.

  如果玩家在地表用方向键会导致光源突变;

  圣堂2,Haven 2

  [Fixed] Loading a saved game made after Tomas is trapped by Gloria on Haven Map 2 will trigger an infinite autEnd Turn.

  任务进行到托马斯被格洛丽亚困住后,如果此时存盘并读取,会导致永远自动结束回合;

  圣堂3,Haven 3

  [Fixed] Konrad could win the fight with Serguei Griffin which was not intended.

  康拉德战胜谢尔盖导致任务无法继续;

  [Fixed] There should now be a quest marker for the last step in Soul Quest quest.

  Soul Quest最后一步没有任务标记;

  [Fixed] There should now be quest markers for the State of Siege quest.

  State of Siege最后一步没有任务标记;

  [Improvements] Camera should now be focused on projectiles from triggered catapults.

  改进:使用投石车时,视角会追随投掷物;

  [Improvements] The narration should now play until the end when you find Biliashi.

  改进:找到Biliashi后,叙事部分会继续播放;

  [Improvements] The mines now become Neutral when you block those using catapults.

  改进:玩家使用投石车困住矿井后,矿井会变为中立;

  墓园2,Necropolis 2

  [Fixed] Final cinematic will not trigger if the user defeats the rebel AI before finishing the other objective.

  玩家再完成其他目标前击败叛军ai会导致结局过场无法播放

  墓园5,Necropolis 5

  [Fixed] Samaariih castle cannot be accessed.

  Samaariih城堡无法接触/进入;

  森林1,Sylvan 1

  [Fixed] An issue leading to the player being unable tenter a new ship after loading a save game.

  读盘后会导致无法进入新的船只;

  森林3,Sylvan 3

  [Fixed] Player is unable to board the ship manufactured in the shipyard on the spawning island

  spawning岛上船坞制造的船只无法进入;

  最终1,Final 1

  [Fixed] A crash when restarting fight against Vayaron on Final Map 1 (general crash fix for some misbehaving buffs).

  重新开始和瓦亚隆的战斗会导致游戏崩溃;

  [Fixed] The boat offered by Lasir resets after a Save/Load is performed

  拉西尔提供的船只在读档后的问题;

  最终2,Final 2

  [Fixed] Catapults had a problem where they would only shoot once instead of twice as was intended. Now all 4 catapults can shoot twice.

  投石车只发射一次。修改后全部4辆投石车都可以正常发射两次;

  [Improvement] The player is now informed of the available reinforcements that Andras receives after finishing the "Raven Wings" quest.

  完成Raven Wings任务后,安德拉斯将正确地接收到增援部队奖励;

  单关剧情,Skirmish/Scenario Maps

  [Fixed] issue related to the victory conditions on Yeshtar&pRIME;s Promise

  伊诗塔的誓约胜利条件有问题;

  [Fixed] FPS drop and constant freezes during combat after several gameplay hours on Bloodpact

  [Fixed] Major FPS drop (13 FPS) after at least 4-5 hours of gameplay on a hero with level 19 and massive army on Bloodpact

  Bloodpact地图在玩几小时后战斗时FPS狂掉,或者暂时卡住;

  [Fixed] Some maps are showing Day 1 twice on the second day

  有些地图显示第一天两次在第二天;

  [Fixed] The player is unable to finish the map as the Sweristal and Nawal castles cannot be captured on certain circumstances on Dungeons and Minions

  Dungeons and Minions地图,Sweristal and Nawal无法攻占导致地图无法完成;

  [Fixed] Ice Demons map has the standard Skirmish Quest active AI specific

  Ice Demons地图,AI问题;

  AI相关 - AI specific

  AI相关 - AI specific

  [Improvement] AI turns have again had their speed increased exponentially. Under the fog of war the AI will act even faster.

  AI过夜速度继续优化;

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