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《饥荒》DLC海难毒药代码分享

编辑:瑞安网 来源:互联网 发表时间:2015-12-07 19:36 人气 | 查看所有评论

导语:饥荒DLC海难毒药代码分享, 饥荒是由《闪克》制造组Klei制造发行的一款动作冒险类求生游戏,《饥荒》的故事讲述的是关于一名科学家被恶魔传送到了异世界荒野。 他必需用本人的聪...

  《饥荒》DLC海难玩家可以操作使用控制台,下面为大家分享玩家“q928844083”整理的部毒药控制台代码,需要的玩家可以参考一下吧。

游侠网

  进入游戏后,按“~键”也就是横排数字键1左边的那个就可以打开控制。然后输入相应代码。

  切换到纯英文输入法,而且空格、标点、大小写必须一个不差。

  POISON_IMMUNE_DURATION = 30, -- the time you are immune to poison after taking antivenom

  POISON_DURATION = 120, -- the time in seconds that poison normally endures

  POISON_DAMAGE_PER_INTERVAL = 2, -- the ammount of health damage poison causes per second -MR boosting to 2 for demo test

  POISON_INTERVAL = 10, -- how frequently damage is applied

  -- Total poison attack dmg = normal attack dmg + (POISON_DURATION/POISON_INTERVAL * POISON_DAMAGE_PER_INTERVAL)

  -- NB: Players do not have a duration (i.e. they will take POISON_DAMAGE_PER_INTERVAL every POISON_INTERVAL seconds until they die/cure)

  POISON_DAMAGE_RAMP = -- ElaPSed time must be greater than the time value for the associated damage_scale/fxlevel value to be used

  {

  {time=0, damage_scale=1, interval_scale = 1, fxlevel=1},

  {time=1*total_day_time, damage_scale=1.1, interval_scale = 1, fxlevel=1},

  {time=2*total_day_time, damage_scale=1.2, interval_scale = 1, fxlevel=1},

  {time=3*total_day_time, damage_scale=1.3, interval_scale = .9, fxlevel=2},

  {time=4*total_day_time, damage_scale=1.4, interval_scale = .8, fxlevel=2},

  {time=5*total_day_time, damage_scale=1.5, interval_scale = .7, fxlevel=2},

  {time=6*total_day_time, damage_scale=1.6, interval_scale = .6, fxlevel=3},

  {time=7*total_day_time, damage_scale=1.7, interval_scale = .5, fxlevel=3},

  {time=8*total_day_time, damage_scale=1.8, interval_scale = .4, fxlevel=3},

  {time=9*total_day_time, damage_scale=1.9, interval_scale = .3, fxlevel=4},

  {time=10*total_day_time,damage_scale=2, interval_scale = .2, fxlevel=4},

  },

  AREA_POISONER_CHECK_INTERVAL = .5, -- How frequently an area poisoner checks for nearby entities to infect

  POISON_SANITY_SCALE = 0.05, -- sanity hit = poison hit * POISON_SANITY_SCALE set to 0 to turn off

  有关毒药的具体代码 根据代码 毒药系统还没有完善

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